CIUv2 public version

Everything and anything related to the use of CIU.
User avatar
KaktoR
"The Core" Team
"The Core" Team
Posts: 137
Joined: 15 Oct 2015, 18:41
Has thanked: 41 times
Been thanked: 151 times

Re: CIUv2 public version

Postby KaktoR » 21 Oct 2016, 17:08

Why 5 different video files? 1 video file with 5 audio tracks :D

We will see. If BAMsE ever comes back..
Haters gonna hate!

User avatar
Exodius
Root
Root
Posts: 183
Joined: 09 Oct 2015, 22:30
Has thanked: 286 times
Been thanked: 50 times

Re: CIUv2 public version

Postby Exodius » 21 Oct 2016, 18:20

KaktoR wrote:Why 5 different video files? 1 video file with 5 audio tracks :D


Is that even possible with MP4? I know that works for MKV.

her1620
Conversion Designer
Conversion Designer
Posts: 62
Joined: 15 Oct 2015, 20:17
Has thanked: 2 times
Been thanked: 53 times

Re: CIUv2 public version

Postby her1620 » 21 Oct 2016, 22:05

- PACK GAME feature: 1. Select External and create Setup.bin. 2. Select External and Pack Game, choose Game dir, compression and capacity, then click "Create Setup.exe". After game is packed, a message pops up "Please insert Disc x" (depends on how many Setup-x.bin's are created). Setup will always choose the last bin file. No matter if i delete whole [ExtractSettings], error will remain. Second error after closing the Setup "Internal Error: ExtractTemporaryFile: The file "pckr.dll" was not found."

This error happens because is neccesary add "DiskSpanning=true"

User avatar
KaktoR
"The Core" Team
"The Core" Team
Posts: 137
Joined: 15 Oct 2015, 18:41
Has thanked: 41 times
Been thanked: 151 times

Re: CIUv2 public version

Postby KaktoR » 26 Oct 2016, 18:50

^^So only BAMsE can add this :D

Will wait till world ends..

EDIT: Another leaking button. Again...

Image

I don't get rid of this shit. Even complete re-work don't fix this. :evil:
Haters gonna hate!

User avatar
KaktoR
"The Core" Team
"The Core" Team
Posts: 137
Joined: 15 Oct 2015, 18:41
Has thanked: 41 times
Been thanked: 151 times

Re: CIUv2 public version

Postby KaktoR » 30 Oct 2016, 00:44

Bug list CIU:
- Sometimes ButtonSelected.png will be visivle in SmallInstaller. Read viewtopic.php?p=911#p911 and viewtopic.php?p=1106#p1106
- [Title] section; Alignment=center -> it's left. left -> left. right -> it's left.
- Backgrounds: 1.jpg, 2.jpg ... 7.png, 8.jpg, 9.jpg ... Setup only displays to 6.jpg, all after 7.png will be not displayed. 7.png also don't displayed itself.
- ProgressBackground.png is always upper layer. It must be ProgressImg.png (it must "behind" ProgressImg.png, not front).
- In some very rare cases Splash.png appears in a endless loop (fade in, fade out, fade in, fade out, ...)

Bug list Compiler:
- PACK GAME feature: 1. Select External and create Setup.bin. 2. Select External and Pack Game, choose Game dir, compression and capacity, then click "Create Setup.exe". After game is packed, a message pops up "Please insert Disc x" (depends on how many Setup-x.bin's are created). Setup will always choose the last bin file. No matter if i delete whole [ExtractSettings], error will remain. Second error after closing the Setup "Internal Error: ExtractTemporaryFile: The file "pckr.dll" was not found."

Bug list UCS:
- When compressing with m1 through converter (UCS), data file will always be bigger than manual compression with same m1 level through FreeArc GUI.
Image
- After compression is finished, "null" file got created in root on drive.

Bug list splitter.exe:
- When typing any number above 1110, eg. splitter.exe -s 1460, UCS ignore this and say "Good Bye" :D. Let us choose invidual size please :lol:
Last edited by KaktoR on 07 May 2017, 14:46, edited 4 times in total.
Haters gonna hate!

User avatar
KaktoR
"The Core" Team
"The Core" Team
Posts: 137
Joined: 15 Oct 2015, 18:41
Has thanked: 41 times
Been thanked: 151 times

Re: CIUv2 public version

Postby KaktoR » 11 Nov 2016, 21:41

Some Suggestions:
- Add compatibility for .otf font format
- Music volume slider
- Different music mp3 files (Setup\Music\) with title names somewhere on Setup screen
- One video file without any sound channel, different sound files for each language playing at the same time with video file (like different Logos for different languages). So there is no need to pack 5 videos for each languages (Setup.exe will be huge)
- Info button (same as right-click)
- Different Websites for different languages.
[WebsiteButton]
SiteEN=
SiteFR=
SiteDE=
...
- Override Setup.ini gets deleted after installation is finished. Now, Setup.ini remains in {app} folder after successfull installation.
- Support for 6GB/8GB GPUs
Last edited by KaktoR on 17 Apr 2017, 12:08, edited 1 time in total.
Haters gonna hate!

Th3Raven
Posts: 4
Joined: 23 Aug 2016, 01:00
Has thanked: 3 times
Been thanked: 1 time

Re: CIUv2 public version

Postby Th3Raven » 12 Mar 2017, 16:08

There are news about a new version ?

User avatar
KaktoR
"The Core" Team
"The Core" Team
Posts: 137
Joined: 15 Oct 2015, 18:41
Has thanked: 41 times
Been thanked: 151 times

Re: CIUv2 public version

Postby KaktoR » 13 Mar 2017, 00:27

Nope. And i really doubt that BAMsE ever come back.
Haters gonna hate!

Th3Raven
Posts: 4
Joined: 23 Aug 2016, 01:00
Has thanked: 3 times
Been thanked: 1 time

Re: CIUv2 public version

Postby Th3Raven » 13 Mar 2017, 01:52

KaktoR wrote:Nope. And i really doubt that BAMsE ever come back.


He is inactive for so long time...

simorq47
Posts: 3
Joined: 26 Apr 2016, 23:10
Has thanked: 11 times

Re: CIUv2 public version

Postby simorq47 » 26 Apr 2017, 13:26

Please also Script.iss update_5.3 to give thanks
I can it
Setup.ini
;#define PrecompInside
;#define PrecompMTInside
;#define ReflateAPI
;#define pZLibInside
;#define SrepInside
;#define ZSTDInside
;#define NanoZipInside
;#define Noodle
;#define MSCInside
I add.


Return to “CIU Info Repository”

Who is online

Users browsing this forum: No registered users and 0 guests