CIUv2 public version

Everything and anything related to the use of CIU.
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kassane
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Re: CIUv2 public version

Postby kassane » 13 Jun 2016, 12:51

Here no problem! Nice work. :D
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Re: CIUv2 public version

Postby her1620 » 23 Sep 2016, 03:29

somebody have the ciuv2_beta_4_ HF_2 because the beta_5 it have again the problem at the end of the installation using DVD Discs with splitted files

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Re: CIUv2 public version

Postby omdj » 23 Sep 2016, 03:57

her1620 wrote:somebody have the ciuv2_beta_4_ HF_2 because the beta_5 it have again the problem at the end of the installation using DVD Discs with splitted files


CIU v2 beta 4:

Code: Select all

https://drive.google.com/file/d/0B55h2AmcWmfLWVJNSUhxT0RpcnM/view?usp=sharing

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Re: CIUv2 public version

Postby her1620 » 23 Sep 2016, 04:53

this beta 4 have the same problem i remember the beta_4_hf_2 it was ok

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Re: CIUv2 public version

Postby her1620 » 25 Sep 2016, 02:48

her1620 wrote:somebody have the ciuv2_beta_4_ HF_2 because the beta_5 it have again the problem at the end of the installation using DVD Discs with splitted files

Image

Image

Image


I have this problem with or without spliit files, and always installing from DVD´s, im the onlyone or everyone have the same proble

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Re: CIUv2 public version

Postby her1620 » 25 Sep 2016, 03:49

I found the problem

Is neccesary create the Installer.bmp manually, because if you left that the compiller.exe to create, you gonna have the error show it up

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Re: CIUv2 public version

Postby KaktoR » 20 Oct 2016, 23:25

KaktoR wrote:So here is a bug list

- If create Setup.bin, UnInstall.bin will not be deleted after uninstallation. It remains in game folder.

- PACK GAME feature: 1. Select External and create Setup.bin. 2. Select External and Pack Game, choose Game dir, compression and capacity, then click "Create Setup.exe". After game is packed, a message pops up "Please insert Disc x" (depends on how many Setup-x.bin's are created). Setup will always choose the last bin file. No matter if i delete whole [ExtractSettings], error will remain. Second error after closing the Setup "Internal Error: ExtractTemporaryFile: The file "pckr.dll" was not found."

- Compiler: Create Setup.exe. Create Setup.exe once again without closing compiler -> Error message *click this image*. Then close the compiler -> Error message *click this image*.

- Sometimes various buttons will be visivle in SmallInstaller (if i remember correct, there was same bug in the past with random appearing buttons in Installer window even if this buttons were disabled (e.g. Music button)). Read here viewtopic.php?p=911#p911

- With beta 5, Setup loading a few seconds (when SmallInstaller appears). It seems that Setup is freezings a few seconds (i have tested only with Setup.bin).


- [Title] section
Alignment=
center -> it's left.
left -> left. All OK.
right -> it's left.

proof:
Image
Image

PS: Is it possible that Setup can play bik/bk2 files?
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Re: CIUv2 public version

Postby Exodius » 21 Oct 2016, 15:25

KaktoR wrote:PS: Is it possible that Setup can play bik/bk2 files?


Maybe it could but, truth be told, I fail to see the implementation of that function.
BIK files are uncompressed and same video in MP4 would be 6-7 times (if not more) smaller in size.
You can drastically shrink files with RAD tools by converting BIK to MP4.

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Re: CIUv2 public version

Postby KaktoR » 21 Oct 2016, 15:30

^My intention was because bik/bk2 files have no audio track (most times). Some games that using this format also have seperate audio tracks in different languages. So i don't need to convert every language with it's own video source. One video source, different audio tracks.

But maybe this is also possible with mp4/avi files aswell. Something like BAMsE's Witcher 3 conversion with different game logos in it's own language.
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Re: CIUv2 public version

Postby Exodius » 21 Oct 2016, 15:44

KaktoR wrote:But maybe this is also possible with mp4/avi files aswell. Something like BAMsE's Witcher 3 conversion with different game logos in it's own language.

I doubt that, unless you want to pack 5 different video files with their own audio tracks for 5 different languages, each of them unpacked/executed when certain language is selected... Which would bring us back to the same size of the original uncompressed BIK file...

For both cases, CIU needs to be edited and BAMsE is currently the only one who could tell you if any of those two suggestions can be done.


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